Saturday, 14 January 2012
Set Building: Details, details
My initial thought were to get it 3D printed, then to create a mold to make as many plaster tiles as I need.
I have finally decided against this approach : too expensive, too time consuming. Got to cut corners here.
My 3D sketchup model will still be handy though. The flat sketchup model is exported here :
Using V-Ray for sketchup (free trial edition), I manage to get a hi-res output of this tile
It still looks a little too nice and computer generated. So photoshop, throwing in a bit of burns, cracks, highlights, I ended up there :
Now repeat this tile 10 times and print on sticker paper (just as I did the walls), there we go. Quick and cheap. For the opposite wall, this same tile will be flipped so as to give the impression of that the light is coming from the same direction (the windows). I hope that, in the lens of the camera, this will be convincing enough.