I had still quite a few items on my prop list which needed to be addressed, somehow... and if possible cheap and fast.
For example, this pile of official DOD self-help books to unleash your inner salesmanship potential
How about that (rigged) vacuum tube messaging system,
I also need shoes for this close-up on Celso's shoe taping nervously as the "reaper" walks in...
And how about this annoying Mexican band press-paper... (err, one musician done, 3 to go)
All these props were made using Super Sculpey Firm, then baked. It's a reasonably cheap way to get done with smaller prop, rather than modelling in 3D and 3D printing.
I still need to model a couple of lamps, a couple of ashtrays, finish the mexican-band press paper, find a way to make a (partial) roof, create the city landscape behind the windows, build the door... and... I know... I really should get on with painting one of these days...
The best story ever told in a computer game... retold as a Stop Motion animation (well... the first 3 minutes of it).
Monday, 16 April 2012
Sunday, 1 April 2012
MoldMaking: Crash test dummie
So, given my less than perfect attempt at scultping Manny's body, I am now completely relaxed in pursuing the whole process, calling it a "dry run", and carrying on making all possible mistakes along the way.
This week-end was about creating a plaster mold out of the "frankein-sculpt" I ended up doing. The hobby community seems to have settled on "Ultracal" as being the ultimate plaster for mold-making, but I had to settle to a locally available, fast setting, gypsum-plaster.
The pro's are also using a so-called "Wed-clay" in the process (see tutorial here from stopmotionmagazine), but here again, I had to settle for some locally available natural water based clay.
Well, in the ambient 35 degree Celsius where I am living, both the clay and the plaster seemed to be drying faster than I wanted. The natural clay was rather messy to deal with, and I had trouble to level it to the divide line of my puppet. As a result I created a lot of undesirable undercuts : whereby the puppet ended up being sunken a little to much in one of the half mold, making it impossible to release without breaking.
Oh, and I also forgot to create "keys" (holes on one side, bumps on the other) to facilitate the placement of the two halves. The plaster turn out to be very soft... and I don't think this mold will resist more than one foam-latex baking.
Well, the result is very amateurish but I think it should be good enough to mess with the foam latex curing part... which seems to be the hardest craft to master in this type puppet making. I will most likely end up with a shapeless blob but I am picking up some ideas to do better on the second try :
1 - Will sculpt the master shape in Supersculpey, instead of air drying clay, then bake it to harden, and will send the shape to pistol lacquer painting (at a motorcycle repair shop), to get the smoothest surface possible
2 - Will use Kid grade synthetic clay (comes almost cheaper than natural one where I leave) in the mold making process, instead of trying with natural clay. I will just warm it a little in a rice cooker to make it very soft. Kid clay worked very well when I made silicon molding for the corners (see earlier post). It will be more forgiving for puppet molding as well... just need lots of it.
3 - I need to settle for a plaster than does not dry so quickly... and maybe ask the plaster shop if there is a way to mix it with more gypsum powder to improve its hardness.
This week-end was about creating a plaster mold out of the "frankein-sculpt" I ended up doing. The hobby community seems to have settled on "Ultracal" as being the ultimate plaster for mold-making, but I had to settle to a locally available, fast setting, gypsum-plaster.
The pro's are also using a so-called "Wed-clay" in the process (see tutorial here from stopmotionmagazine), but here again, I had to settle for some locally available natural water based clay.
Well, in the ambient 35 degree Celsius where I am living, both the clay and the plaster seemed to be drying faster than I wanted. The natural clay was rather messy to deal with, and I had trouble to level it to the divide line of my puppet. As a result I created a lot of undesirable undercuts : whereby the puppet ended up being sunken a little to much in one of the half mold, making it impossible to release without breaking.
Oh, and I also forgot to create "keys" (holes on one side, bumps on the other) to facilitate the placement of the two halves. The plaster turn out to be very soft... and I don't think this mold will resist more than one foam-latex baking.
Well, the result is very amateurish but I think it should be good enough to mess with the foam latex curing part... which seems to be the hardest craft to master in this type puppet making. I will most likely end up with a shapeless blob but I am picking up some ideas to do better on the second try :
1 - Will sculpt the master shape in Supersculpey, instead of air drying clay, then bake it to harden, and will send the shape to pistol lacquer painting (at a motorcycle repair shop), to get the smoothest surface possible
2 - Will use Kid grade synthetic clay (comes almost cheaper than natural one where I leave) in the mold making process, instead of trying with natural clay. I will just warm it a little in a rice cooker to make it very soft. Kid clay worked very well when I made silicon molding for the corners (see earlier post). It will be more forgiving for puppet molding as well... just need lots of it.
3 - I need to settle for a plaster than does not dry so quickly... and maybe ask the plaster shop if there is a way to mix it with more gypsum powder to improve its hardness.
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